Whichever side of this galaxy-spanning conflict you choose, today you have two new units to add to your army in Star Wars: Legion — one that can help Rebel generals dig in and create a stout defensive line and another that will give Imperial troops the firepower they need to punch through enemy lines and put an end to the Rebellion for good. The 1.4 FD Laser Cannon Team Unit Expansion and the E-Web Heavy Blaster Team Unit Expansion for Star Wars: Legion are available now….
From expressionless waves of Stormtroopers to small detachments of swift 74-Z Speeder Bikes, the Empire has any number of terrifying units to throw at the hapless Rebels. Most of these units can be fought head-to-head with standard infantry, but that all changes as soon as a powerful Imperial walker like an AT-ST enters the field. In addition to carrying enough firepower to quickly wipe out an entire squad of Rebel Troopers, these units feature thick armor that can’t be cracked by conventional blaster fire.
To stop the advance of these mechanical monstrosities, the Rebellion often deploys 1.4 FD Laser Cannon Teams to defend key points on the battlefield. These cannons might not be able to move, but they can fire up to Range 4 with five black attack dice, and the Impact 2 keyword gives them an excellent chance to crack the armor of any enemy unit that strays within range.
Despite the accuracy that Imperial Stormtroopers display with their E-11 Blaster Rifles, Rebel troops have an uncanny knack for finding cover and escaping fire. When clearing out a particularly stubborn nest of Rebel scum, then, the Empire brings in the big guns. A single E-Web Heavy Blaster Team brings more firepower than a full unit of Stormtroopers and, better yet, gives you the rate of fire to wipe out any Rebels before they scurry behind cover.
Unlike a 1.4 FD Laser Cannon Team, which must remain stationary, an E-Web Heavy Blaster Team can drive into the heart of enemy lines. This mobility is not without its limitations, however. The E-Web’s heavy generator prevents the operating team from moving at anything other than a Plodding pace and makes it too Cumbersome to move and fire during the same activation. Once it’s been lugged into position, though, it can quickly pivot to face any direction, ready to wreak havoc on enemy troops, especially if its attack pool has two additional white attack dice from a Barrage Generator.