Head on over to ComicBookMovie’s website for a look at several pieces of concept art designed for the Star Wars 1313 video game by LucasArts that unfortunately never saw an official release. The single-player title was slated to be themed around bounty hunting, but was canned before the game could hit store shelves.
The last time we heard about Star Wars 1313 was shortly before The Force Awakens arrived in theaters as Lucasfilm president Kathleen Kennedy mentioned how content designed for the game could be re-used in another form/property in the future.
The single-player Star Wars video game mantle has since been taken up by the recently-released Star Wars Jedi: Fallen Order title from Respawn Entertainment and Electronic Arts, albeit from a much different storyline perspective.
After Lucasarts fell apart thanks to Disney’s acquisition of Lucasfilm and a number of other behind the scenes issues, Star Wars 1313 was scrapped and the Boba Fett-led video game never got to see the light of day. With The Mandalorian seemingly not putting the spotlight on the beloved bounty hunter, we now have no idea whether there are any future plans for him.
Star Wars 1313 would have shed some light on his backstory, of course, and with Star Wars Jedi: Fallen Order now in stores, we’re taking a look back at some concept art from the failed project.
Featuring work by artists like Gustavo Mendonca, Bruno Werneck, Jan Urschel, and Brian Recktenwald, this gallery features some cool shots of Boba Fett in action (wearing a makeshift costume not all that different to what we’re seeing in The Mandalorian), a deep dive inside “Level 1313” of Coruscant, and various other locations we would have been able to explore.