Electronic Arts faced a new shake-up in its Montreal studio this week, as Motive studio founder Jade Raymond left the company and a new executive is taking over. Raymond was in charge of an unnamed Star Wars title and she also contributed to Battlefront II.
Samantha Ryan, who runs EA’s mobile, Maxis, and BioWare studios, will now add responsibility for Motive in Montreal as well. She will oversee all of EA’s North American studios, with the exception of Respawn and EA Sports.
Raymond joined EA a few years ago after a long stint at Ubisoft, where she helped build the Assassin’s Creed, Watch Dogs, and Tom Clancy’s Splinter Cell franchises.
Ryan will continue to report to Laure Miele, head of global publishing at EA. Raymond was in charge of an unnamed Star Wars title, and her studio also contributed to Star Wars: Battlefront II, which came out in 2017. That game sold millions of units, but it received heavy criticism for its aggressive monetization.
“EA Studios is focused on bringing more creative new games and content to players. Laura Miele and her team have taken several steps internally to better support our game makers in this pursuit, such as expanding Samantha Ryan’s portfolio to lead additional studios, including Motive,” said John Reseburg, head of communications at EA, in a statement. ”Samantha is known for driving creative design and supporting game teams so they can bring their visions to life. She is a deeply experienced game-maker with a gameography that spans from The Sims to Batman: Arkham City to No One Lives Forever to the highly-anticipated Anthem.”