Point your browser here for an interview StarWars.com recently conducted with Aaron Contreras, narrative lead for the creative team at Respawn behind the design and development of Star Wars Jedi: Fallen Order. Contreras touches on some of the cool Force abilities players will have at their disposal as lead character Cal Kestis, various aspects of the game’s in-depth lightsaber combat, and more.
Star Wars Jedi: Fallen Order is set to arrive on November 15 for PlayStation 4, Xbox One, and PC. For more information and to place your pre-order, visit the game’s official website.
If there’s one thing you absolutely need to know about Star Wars Jedi: Fallen Order — EA and Respawn Entertainment’s upcoming video game from a galaxy far, far away — it’s this: As Padawan Cal Kestis, you’ll be able to slow blaster bolts in mid-air before positioning the stormtroopers that fired the deadly projectiles in their path.
While this ability alone should see fans eagerly diving into this new story-driven action-adventure, it barely scratches the surface of what players can expect from the final game when it lands November 15. From awesome Force abilities and an original Star Wars story, to cool character cameos and an adorable new companion droid, you could fill a TIE fighter hangar with all the game’s fan-pleasing features.
StarWars.com dug into all this and much more with Aaron Contreras, Respawn’s narrative lead on Star Wars Jedi: Fallen Order.